I'm trying to plan out my sets and going for the optimal set load out. Should I be aiming for % attack increases or static attack increases? My understanding was that the % increase was based on the character's base attack. For instance, Lee's attack is 8.8k. Would a 10% increase just be off the base amount (880 increase), or are their other factors? For instance, Frenzy Token increases the attack by 10%, so would Lee's total attack be 9.7k (before everything else)? But Cave Chaser increases attack by 1,460, which would put Lee's attack at 10.5k (before everything else). Am I getting my info correct? A guild mate and I are in disagreement over which is better.